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Modifiers can be placed on platform tiles instead of towers. They affect the surrounding 8 tiles with various beneficial effects, though often with certain trade-offs as well. They're also more economically flexible than towers, being sellable for greater percentages of their original costs than towers generally are - they can be sold for their full price 5 minutes after placing them. If sold earlier, they will return 75% of the coins.

Modifiers can be unlocked most commonly via Research, where upgrades to the quantity and quality of each can be purchased; and less commonly via specific Trophies.

Modifier price increases for each matching modifier already in play, with compounding cost increases that vary by type (details for each type are provided below).

Modifiers Available[]

Balance[]

  • Evenly distributes experience between surrounding towers
  • Doesn't diminish experience if this leads to a decrease of tower's level
  • Rate of xp transfer per second increases with level (at a cost of xp)
Mod Balance

Prices:

Mod# 1 2 3 4 5 6 7 8 9 10
Cost 25 35 50 70 95 135 190 265 370 520

Transfer Rates and Upgrade Costs:

Upgrade
Level
XP/sec Next Lvl XP cost
@base, @max res.
1 3 150 135
2 7 600 540
3 15 2000 1800
4 35 5000 4500
5 100 N/A N/A

Search[]

  • With SEARCH, surrounding towers will constantly search for new enemies, even if their current target is still alive
  • Increases tower range by 4% (upgradable to 5% in Normal and 9% in Endless)
Mod Search

Prices:

Mod# 1 2 3 4 5 6 7 8 9 10
Cost 50 70 95 135 190 270 375 530 740 1030

Power[]

  • Gives +5% PWR (upgradable to 8% in Normal and 28% in Endless, with +1.2% more available in Star Research) to all nearby towers
  • Consumes 1 XP/s of the most experienced tower for bonus of each tower. Doesn't diminish experience if this leads to a decrease of tower's level
  • PWR increases all common (non-gold) characteristics except range
Mod Power
Mod# 1 2 3 4 5 6 7 8 9 10 11 12 13 14
Cost 100 150 225 335 510 760 1140 1710 2560 3840 5750 8650 12950 19450

Damage[]

  • Increases damage of towers on the sides by 15% (upgradable to 21% in Normal and 53% in Endless)
  • Decreases attack speed of towers on the corners by 5%
Mod Damage

Prices:

Mod# 1 2 3 4 5 6 7 8 9 10
Cost 100 150 225 335 510 760 1140 1710 2560 3840

Attack Speed[]

  • Increases attack speed of towers on the sides by 15% (upgradable to 22% in Normal and 53% in Endless, with +1.5% more available in Star Research and 1% more in Trophies)
  • Decreases damage of towers on the corners by 5%
Mod Attack Speed

Prices:

Mod# 1 2 3 4 5 6 7 8 9 10
Cost 100 150 225 335 510 760 1140 1710 2560 3840

Mining Speed[]

  • Gives +20% (upgradable to 35% in Normal and 195% in Endless, with +6% more available in Star Research) to the mining speed of nearby miners
  • Reduces Rotation and Projectile speed of nearby towers by 5%
Mod Mining Speed

Prices:

Mod# 1 2 3 4 5 6 7 8 9 10 11 12
Cost 120 195 320 530 860 1420 2320 3800 6200 10200 16700 27350

Bounty[]

  • Gives bonus 2% of player's current coins, but not more than 50 coins (upgradable to 60 coins in Normal and 100 coins in Endless, with +5 coins more available in Star Research), each time an enemy wave is completely defeated.
  • Surrounding towers don't gain coins for killed enemies
  • Cost also increases with map difficulty
  • See Bounty tactics for details on costs and optimal purchase points
Mod Bounty

Minimum Prices (≤100% difficulty):

Mod# 1 2 3 4 5 6 7 8 9 10 11 12
Cost 180 310 530 910 1560 2690 4610 7900 13600 23350 40050 68750

Experience[]

  • When a resource is mined by a neighbouring miner, shares 20 XP (upgradable to 30XP in Normal and 70XP in Endless, with +2XP more available in Star Research) between surrounding towers
  • Takes 1 cheapest resource from each neighbouring miner every 10 seconds
Mod Experience

Prices:

Mod# 1 2 3 4 5 6 7 8 9 10
Cost 100 150 225 335 510 760 1140 1710 2560 3840
Navigation
Towers Basic (Tower)Basic ·Sniper (Tower)Sniper ·Cannon (Tower)Cannon ·Freezing (Tower)Freezing ·Antiair (Tower)Antiair ·Splash (Tower)Splash ·Blast (Tower)Blast ·Multishot (Tower)Multishot ·Minigun (Tower)Minigun ·Venom (Tower)Venom ·Tesla (Tower)Tesla ·Missile (Tower)Missile ·Flamethrower (Tower)Flamethrower ·Laser (Tower)Laser ·Gauss (Tower)Gauss ·Crusher (Tower)Crusher
Enemies RegularRegular ·FastFast ·StrongStrong ·HeliHeli ·JetJet ·ArmoredArmored ·HealerHealer ·ToxicToxic ·IcyIcy ·FighterFighter ·LightLight
Bosses Broot (Boss)Broot ·Boss stakeyStakey · Constructor (Boss)Constructor · Mobchain (Boss)Mobchain · Metaphor (Boss)Metaphor (Boss-metaphor-creep-2Creep)
Maps Icon-editCustom Maps · Prestige-ticketPrestige · Res skillpoint coloredDaily Quests · Miner-ScalarMiners · Tile-icon-music-trackMusic · Mod DamageModifiers
Other ResearchResearches · Ability-BlizzardAbilities · Buff-health-bar-icon-burnEffects · Icon-shop-cartShop · Icon-star-hollowScore · Icon-backpackInventory
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