Description[]
The road of this level is shaped like the blades of a windmill. This level introduces gems, and has many of them scattered about.
Strategy[]
When first entering this level (i.e. without the Gauss tower), it is extremely difficult due to the lack of space and relatively short path. Place a
Tesla to handle the early waves, and a
Laser at the top to destroy the upper crystals, if funds permit.
Alternatively, you can pretty much cheese the stage by toggling easy mode, defeating a wave and using some high dps units such as Minigun to destroy the gems and get a headstart on the economy, basically turning the stage into a joke, although this would take very long as the crystals have a large health pool and is advised to only be used as a last resort
Tiles[]
Boosts[]
- Wave interval +5s (overwrite)
- 2 more appears after breaking white gems (doesn't overwrite)
- Coins generation +180/s
Gems[]
- Inner
- Blue gems (20,000 HP) unlock platforms and give 50 coins
- Violet gems (50,000 HP) unlock Attack Speed II and Power II platforms
- Yellow gems (150,000 HP) give 1,000 coins and additionally 1,500 GP
- Pink gem (300,000 HP) unlock ZETA-core and give 1,000 coins
- Outer
- Cyan gems (50,000 HP) unlock Rotation V platforms and give 50 coins
- Yellow gems (100,000 HP) give 700 coins and additionally 1,000 GP
- Left and right white gems (500,000 HP) unlock coin generation tiles
- Bottom and top white gems (700,000 HP) unlock wave interval tiles
Resources[]
Resource | Location | Density | Amount |
---|---|---|---|
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2:3 | 100% | 100 |
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8:4 | 100% | 100 |
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4:8 | 100% | 100 |
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12:8 | 100% | 100 |
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8:12 | 100% | 100 |
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14:13 | 100% | 100 |
Wave Milestones[]
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Rewards |
---|---|
40 | 1 ![]() ![]() |
50 | 1 ![]() ![]() |
60 | ![]() ![]() ![]() |
70 | 1 ![]() ![]() |
80 | ![]() ![]() ![]() |
90 | 1 ![]() ![]() |
100 | ![]() ![]() ![]() |
110 | 1 ![]() ![]() |
Quests[]
Trivia[]
- There is a script tile at 8:13.
- Despite being visible in portal menu, Bosses does not spawn.
Stage | Levels |
---|---|
Hello World | 0.1, 0.2, 0.3, 0.4 |
Responsibilities | 1.1, 1.2, 1.3, 1.5, 1.6, 1.6, 1.7, 1.8, 1.b1 |
Beginning | 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.b1 |
Resistance | 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.b1 |
Evolvement | 4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.7, 4.8, 4.b1 |
Denouement | 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8, 5.b1, 5.b2 |
Unknown | 6.1, 6.2, 6.3, 6.4, 6.5, 6.6 |
Endgame | rumble, dev |
Daily Quests | DQ1, DQ3, DQ4, DQ5, DQ7, DQ8, DQ9, DQ10, DQ11, DQ12 |
Other | zecred |