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Description[]

Level 5.4 is shaped like a spiraling eyes. Enemies will spawn on the right side of the spiral and moves away from the right spiral and then will move to the left side of the spiral. There are 8 platforms that the player can build towers on in the middle with beneficial tower bonuses

The player will automatically unlock Flamethrower Tower upon unlocking this level.

To unlock this level, the player needs to get at least 3 star from Level 5.3 and having LM Algorithm researched.

The player earns 3 Stars by clearing wave 42, 63, 84.

This level awards a Infiar Trophy should the player clear wave 138.

Strategy[]

This level is one of the best map to farm for Infiar as well as a decent amount of Tensor and Matrix for early game mining within the left and right sides of the spiraling eyes with mining speed modifiers.

Place a early game tower like Multishot or Basic within bonus coins tile (10,5) to earn fast early game gold to build miners and BOUNTY runes on the left/right side. Then start placing crowd towers as all the enemies are clumped within the spirals within same area allowing splash damage to excel in this map.

Splash and Flamethrower is very strong in this level due to enemies spawned are in favor for Splash.

The XP tiles from generally poor placements for towers early on. Players should focus on placing towers in the 8 of the following towers in the beginning. Generally Bounty modifiers are placed on either sides and if needed, a freezing tower would be best placed on XP Tiles

Do note that Freezing Snowball works poorly here as it ignores type barriers and goes towards the base.

Resources[]

Resource Location Density Amount
5:1 100% 20/20/20/20/20
1:2 100% 50/50
9:2 100% 50/50
15:2 100% 50/50
0:3 100% 50/50
16:3 100% 100
0:5 100% 100
16:5 100% 40/20/20/20
1:6 100% 50/50
7:6 100% 100
15:6 100% 60/20/20
11:7 100% 20/20/20/20/20

Wave Milestones[]

Rewards
35 2
42 , 2
49 1,200
56 3 (80%)
63 1,400 , , 2
70 1,500 , 3
77 1,600 , 3 (50%)
84 , 1,700 , 7
95 1,800 , 1 (100%)
104 2,000 , 1 (100%)
115 2,100 , 1 (100%)
127 2,200 , 2 (100%)
138 2,300 ,

Quests[]

# Quest Requirements Rewards
1 Playing time 41:40 2
2 Money spent on towers during one game 5.9K 360
3 Score gained 200K 20
4 Enemies killed during one game 1.3K 430 , 3
5 Gained Tensor 415 460 , 1
6 Coins gained during one game 8.5K 500 , Towers Attack Speed + 5%
7 Gained Infiar 515 550 , 27
8 Money spent on towers 33K 550 , 4
9 Damage dealt (Venom) 945K 600 , 3
10 Damage dealt (Multishot) 1.65M 650 , 3
11 Score gained during one game 150K 650
12 Enemies killed by tower (Multishot) 855 700 , 2
13 Money spent on towers 44K 750 , 1
14 Enemies killed by tower (Cannon) 935 800 , 6
15 Damage dealt (Cannon) 5.45M 800 , 3
16 Playing time during one game 40:50 850 , 3
17 Damage dealt (Sniper) 7.1M 900 , 4
18 Damage dealt (Minigun) 7.95M 900 , 3
19 Damage dealt (Missile) 8.85M 950
20 Coins gained 79K 1,000 , 1 (30%)
21 Gained Infiar 915 1,050 , 51 , 2
22 Enemies killed by tower (Basic) 1.25K 1,050
23 Enemies killed by tower (Cannon) 1.3K 1,100 , 4
24 Enemies killed during one game 2.7K 1,150 , 7
25 Playing time 2:01:40 1,150 , 1 (35%)
26 Money spent on towers 110K 1,200 , 2
27 Gained Resources 1.35K 1,250 , 52 , 4
28 Damage dealt (Venom) 17.45M 1,300 , Starting Money + 10, 6
29 Damage dealt (Minigun) 18.5M 1,300 , 55 , 6
30 Money spent on towers 135K 1,350 , 3 , 4
31 Coins gained 145K 1,400 , 59 , 2 , 1
32 Damage dealt (Basic) 21.7M 1,450 , 1 (65%), 1
33 Damage dealt (Multishot) 22.85M 1,450 , 1 (55%)
34 Enemies killed by tower (Minigun) 1.9K 1,500 , 9
35 Score gained 2.05M 1,550 , 1 (65%), 300
Stage Levels
Hello World 0.1, 0.2, 0.3, 0.4
Responsibilities 1.1, 1.2, 1.3, 1.5, 1.6, 1.6, 1.7, 1.8, 1.b1
Beginning 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.b1
Resistance 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.b1
Evolvement 4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.7, 4.8, 4.b1
Denouement 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8, 5.b1, 5.b2
Unknown 6.1, 6.2, 6.3, 6.4, 6.5, 6.6
Endgame rumble, dev
Daily Quests DQ1, DQ3, DQ4, DQ5, DQ7, DQ8, DQ9, DQ10, DQ11, DQ12
Other zecred
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