From the portal, the track splits into 2, each path being 19 tiles long. Healer, Toxic, and Icy use the path that goes up, while Fast, Jet, and Fighter use the one going right.
After that, enemies move through a 2-tile strip and split again. Fast, Jet and Healer use the 10-tile path; Toxic, Icy and Fighter use the 18-tile path. Enemies move through a 19-tile passage and reach the base. In total, the shorter path is 50 tiles long, and the longer one is 58.
Throughout the main area, platforms alternate between bonus and no bonus. As they get closer to the base, they provide a more powerful bonus.
Resources[]
Resource
Location
Density
Amount
12:2
100%
50/50
5:4
100%
50/50
15:6
100%
100
3:8
100%
50/50
14:11
100%
25/25/50
1:12
100%
25/25/50
13:14
75.0%
100
2:15
100%
20/20/20/20/20
4:19
100%
100
11:20
100%
50/50
Wave Milestones[]
Rewards
33
800
38
, 1
44
3
50
1
55
1,200 , , 5
62
1,300 , 4
70
1,400 , 4
77
, 1,500 , 4
88
1,600 , 1 (100%)
100
1,700 , 1 (100%)
111
1,800 , 398
123
1,900 , 1 (100%)
134
2,000 ,
Quests[]
#
Quest Requirements
Rewards
1
Score gainedduring one game
23.5K
320
2
Coins gained
12.5K
26
3
Playing time
55:00
390
4
Gained Vector
380
430 , 1
5
Enemies killed
3.8K
460 , 4
6
Coins gained
21.5K
500 , 1
7
Gained Matrix
550
550
8
Gained Tensor
510
600 , 1
9
Enemies killed by tower (Basic)
535
600 , 2
10
Score gained
180K
650 , 3
11
Enemies killed by tower (Tesla)
625
700 , 2
12
Enemies killed by tower (Minigun)
670
750 , 6
13
Damage dealt (Cannon)
2.5M
750 , 3
14
Gained Scalar
715
800
15
Enemies killed by tower (Venom)
820
850
16
Enemies killedduring one game
2.3K
900 , 5
17
Damage dealt (Venom)
4.3M
900 , 39 , Towers Damage + 5%
18
Damage dealt (Missile)
4.8M
950 , 41
19
Playing timeduring one game
44:10
1,000 , 1
20
Damage dealt (Basic)
5.8M
1,050 , 66
21
Gained Tensor
995
1,050 , 8
22
Score gained
625K
1,100 , 1 (40%), 9
23
Enemies killedduring one game
3.05K
1,150 , 73
24
Enemies killed by tower (Tesla)
1.3K
1,200 , 8
25
Enemies killed by tower (Splash)
1.35K
1,250 , 2
26
Coins gained
140K
1,250 , 89
27
Gained Resources
1.5K
1,300 , 12
28
Money spent on towersduring one game
44K
1,350 , 57
29
Enemies killed by tower (Cannon)
1.6K
1,400 , 1 (55%), 1
30
Enemies killed by tower (Venom)
1.65K
1,450 , 60 , 2 , 1
31
Coins gainedduring one game
49.5K
1,450 , Wave Interval +1s, 1 (60%), 6
Trivia[]
This is the first campaign level where Regular does not spawn from portals.
Other such levels include Levels 5.6 and 6.3, where they spawn from mining Scalar.