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Level 4.2 is the second level of stage 4.

Description[]

This map contains 2 teleporter portals that enemies will travel from Red portal and followed by a green portal. There are various tile effect that the player can utilize to take advantage against the enemies. There is a good set of Infiar and matrix in this map for farming. (4,3) contains hybrid scalar/matrix and (5,6) with 75% tensor and 25% infiar that allows Mining speed MODIFIER to be placed on.

To unlock this level, the player needs to get at least 1 star from level 4.1

Player earns 3 Stars by clearing wave 34, 51, and 68.

This level awards a Venom Tower trophy should the player clear wave 114

Strategy[]

The best tower placements are within (5,8) to (7,6). This can cover 2 routes that enemies will travel through. A tower with good area clear can be placed on bonus coin tile to get early good to build miners and BOUNTY runes.

Missile/Sniper Tower can easily take advantage of attack speed tile at (5,4) to be able to cover all the maps possible.

The newly introduced venom can take advantage against the Armored and Strong enemies as they take full damage from the poison impact and poison damage.

There are no Fast enemies in this level meaning that Cannon and Multishot are not recommended to place and should fall back to. Tesla is a great choice in this map since it deal with Strong and Heli/Jet where as Venom and Minigun can make good use against Armor.

The power tile at (4,7) can easily be for Freezing Tower that can cover two tiles.

Resources[]

Resource Location Density Amount
8:1 75% 25/75
0:3 75% 100
4:3 100% 75/25
0:4 100% 50/50
9:4 100% 100
1:5 100% 100
10:5 75% 100
6:7 100% 25/50/25
2:9 100% 50/50/50

Wave Milestones[]

Rewards
27 300
34 , 400
39 203
45 600
51 , 700 , 3
56 800 , 335
62 900 , 1 (80%)
68 , 900 , 7
77 1,050 , 2
86 1,300 , 1
95 1,400 , 193
104 1,500 , 1 (80%)
114 , 1,600
124 2,100 , 5

Quests[]

# Quest Requirements Rewards
1 Score gained 51.5K 290
2 Gained Vector 170 320
3 Enemies killed 2.35K 360
4 Playing time 48:20 390 , 2
5 Damage dealt (Basic) 350K 430 , 31
6 Coins gained 17K 460 , 27
7 Enemies killed during one game 1.2K 500 , 3
8 Gained Vector 310 550
9 Enemies killed by tower (Sniper) 750 550 , 28
10 Enemies killed by tower (Basic) 790 600 , 3
11 Money spent on towers 27.5K 650 , 2
12 Enemies killed by tower (Minigun) 875 650 , 4
13 Damage dealt (Sniper) 2.35M 700 , 45 , 1 (25%)
14 Enemies killed by tower (Venom) 965 750 , 3
15 Score gained 310K 800 , 1 (35%)
16 Damage dealt (Blast) 3.55M 800 , Towers Upgrade Price - 2%
17 Gained Tensor 510 850 , 3
18 Gained Vector 535 900 , 3
19 Coins gained 54.5K 900 , 2
20 Money spent on towers during one game 17.5K 950 , 2
21 Enemies killed by tower (Basic) 1.3K 1,000 , 3
22 Enemies killed 6.75K 1,050 , 2
23 Playing time 1:40:00 1,050 , 2
24 Damage dealt (Venom) 7.15M 1,100 , 1
25 Score gained during one game 185K 1,150 , Towers Attack Speed + 5%, 1 (55%), 1
26 Gained Scalar 755 1,200 , 66 , 1
27 Enemies killed by tower (Basic) 1.6K 1,200 , 77
28 Coins gained 91.5K 1,250
29 Score gained 815K 1,300 , 6
30 Enemies killed 9K 1,350 , Green Papers Bonus +10%, 3
Stage Levels
Hello World 0.1, 0.2, 0.3, 0.4
Responsibilities 1.1, 1.2, 1.3, 1.5, 1.6, 1.6, 1.7, 1.8, 1.b1
Beginning 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.b1
Resistance 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.b1
Evolvement 4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.7, 4.8, 4.b1
Denouement 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8, 5.b1, 5.b2
Unknown 6.1, 6.2, 6.3, 6.4, 6.5, 6.6
Endgame rumble, dev
Daily Quests DQ1, DQ3, DQ4, DQ5, DQ7, DQ8, DQ9, DQ10, DQ11, DQ12
Other zecred
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