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Level 3.4 is the 4th main level of Stage 3 and the 26th main level.

Description[]

From portal to base, enemies walk a convoluted route of 34 road tiles. Barriers are placed throughout the level, and each barrier is impenetrable to all enemies. At the center of the level, there is a teal teleporter, which will switch enemies from the left half of the level to the right. Level 3.4 is nearly symmetrical.

There are a total of 20 platform tiles that the player can use to build modifiers and towers. Enemies travel in a winding pattern from portal to base.

Stars are earned after waves 33, 49, and 67. The Matrix Miner trophy is earned after wave 126.

Ten tiles have modifiers to them. At the very centre of the level are two Rotation speed V tiles, granting 300% bonuses. At the left wall below the portal are Damage III (150%) and Range III (130%). The right wall has Attack speed III (150%) and Range III (130%). There are two Power multiplier V (125%) tiles placed symmetrically in the road tiles at bottom-left and top-right. The top row of platforms contains a Bonus coins IV (140%), and the bottom row of tiles has Bonus experience IV (170%).

Resources[]

Resource Location Density Amount
8:0 100% 25/50/25
7:1 80% 100
0:5 100% 50/50
1:6 100% 40/60
1:7 100% 40/60

Wave Milestones[]

Rewards
28 1
33 , 230
39 2
44 500
49 , 4 , 1
55 600 , 1
61 700 , 215
67 , 800 , 2
79 900 , 2
91 1,000 , 2
103 1,100 , 1
115 1,200 , 308
126 , 1,350

Quests[]

# Quest Requirements Rewards
1 Enemies killed 2K 1
2 Coins gained during one game 3.85K 1
3 Gained Vector 305 360
4 Score gained during one game 39.5K 400 , 1
5 Enemies killed 3.8K 430 , 2
6 Score gained 140K 470 , 2
7 Playing time 45:50 500 , 1
8 Money spent on towers 22K 550 , 1
9 Damage dealt (Sniper) 1.95M 600 , 42 , Starting Money + 10
10 Coins gained during one game 10.5K 650 , Starting Money + 10
11 Enemies killed by tower (Cannon) 1.05K 650 , 3 , 3
12 Playing time 58:20 700 , 4
13 Money spent on towers during one game 15K 750 , 5
14 Enemies killed by tower (Basic) 1.3K 800
15 Enemies killed by tower (Blast) 1.4K 800 , 4
16 Coins gained 64K 850 , 48 , Starting Money + 10
17 Score gained during one game 87.5K 51 , Towers Upgrade Price - 2%, 1 (35%), 1
18 Gained Scalar 855 950 , 66
19 Damage dealt (Blast) 9.5M 950 , 10
20 Gained Resources 1.1K 1,000 , 10
21 Score gained 360K 1,050 , 2 , 1 (50%)
22 Enemies killed during one game 2.65K 1,100 , 61 , 1 (50%)
23 Enemies killed by tower (Sniper) 2.1K 1,150 , 5
24 Coins gained during one game 31.5K 1,150 , 2
25 Money spent on towers 120K 1,200 , 7
26 Gained Resources 1.45K 1,250 , Towers Experience Multiplier + 10%, 1 , 7
Stage Levels
Hello World 0.1, 0.2, 0.3, 0.4
Responsibilities 1.1, 1.2, 1.3, 1.5, 1.6, 1.6, 1.7, 1.8, 1.b1
Beginning 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.b1
Resistance 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.b1
Evolvement 4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.7, 4.8, 4.b1
Denouement 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8, 5.b1, 5.b2
Unknown 6.1, 6.2, 6.3, 6.4, 6.5, 6.6
Endgame rumble, dev
Daily Quests DQ1, DQ3, DQ4, DQ5, DQ7, DQ8, DQ9, DQ10, DQ11, DQ12
Other zecred
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