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Level 3.3 is the 3rd main level of Stage 3 and the 25th main level.

Description[]

From portal to base, the shortest path, available to Regular and Jet, has a total of 33 road tiles. A barrier prevents Strong and Armored enemies from taking this path, adding 11 tiles to their journey. There are a total of 16 platform tiles that the player can use to build modifiers and towers. Enemies travel in a sinusoidal pattern from portal to base.

Stars are earned after waves 29, 44, and 58. The search trophy is earned after wave 87.

Six tiles have modifiers to them. Bonus coin (130%) is nearest the portal, and suited well for the first-built tower. The next tier of platforms includes Bonus experience (200%) at the junction beside the barrier, and Rotation speed (300%). At the fourth line of platforms, Damage 130% and Projectile speed 300% are available. Finally, Upgrade discount (94%) is nearest the base.

Resources[]

Resource Location Density Amount
6:1 55% 100
3:2 100% 20/20/20/20/20
4:5 100% 100
2:7 100% 100
7:10 50% 100

Wave Milestones[]

Rewards
25 1
29 , 1
34 450
39 550
44 , 2 , 1
49 650 , 3
54 750 , 2
58 , 2 , 5
64 900 , 1
71 1,000 , 7
79 1,150 , 5
87 , 1,250
96 1,600 , 5
105 2,000 , 10
115 2,400 , 2

Quests[]

# Quest Requirements Rewards
1 Score gained during one game 8.85K 2
2 Gained Scalar 175 320
3 Money spent on towers during one game 3.85K 27
4 Damage dealt (Sniper) 320K 410 , 2
5 Enemies killed by tower (Sniper) 980 450 , 2
6 Playing time during one game 20:50 490 , 2
7 Gained Scalar 310 550 , 3
8 Coins gained during one game 6.7K 600
9 Enemies killed 3.4K 600 , 4
10 Damage dealt (Blast) 1.35M 650 , 1
11 Score gained during one game 42K 700 , 3
12 Money spent on towers 31.5K 750 , Starting Health + 2, 1 (35%)
13 Enemies killed during one game 1.2K 800 , 1
14 Enemies killed by tower (Basic) 1.45K 850 , 2 , 1 (35%)
15 Coins gained during one game 12.5K 900
16 Damage dealt (Basic) 3M 900 , 1
17 Enemies killed by tower (Sniper) 1.7K 950 , 6
18 Score gained during one game 79.5K 1,000 , 57
19 Gained Matrix 665 1,050 , Starting Health + 2, 1
20 Enemies killed during one game 1.5K 1,100 , Wave Interval + 1s, 3
21 Gained Resources 870 1,150 , 80 , 1 (55%)
22 Damage dealt (Sniper) 4.95M 1,200 , 5
23 Coins gained 75K 1,250 , 7 , 10
Stage Levels
Hello World 0.1, 0.2, 0.3, 0.4
Responsibilities 1.1, 1.2, 1.3, 1.5, 1.6, 1.6, 1.7, 1.8, 1.b1
Beginning 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.b1
Resistance 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.b1
Evolvement 4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.7, 4.8, 4.b1
Denouement 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8, 5.b1, 5.b2
Unknown 6.1, 6.2, 6.3, 6.4, 6.5, 6.6
Endgame rumble, dev
Daily Quests DQ1, DQ3, DQ4, DQ5, DQ7, DQ8, DQ9, DQ10, DQ11, DQ12
Other zecred
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