Description[]
An almost symetrical map consisting of a few turns being a 19 tile long walk from the portal to the base in normal mode, a Damage up II and an Attack speed up II tile. This level introduces Fast enemies and the
Freezing tower.
The strategy should be about the same as previous levels, placing cannons or basics close and snipers far away, however you can also place freezing so your towers get more time to kill enemies.
Resources[]
Resource | Location | Density | Amount |
---|---|---|---|
![]() |
0:2 | 75.0% | 100 |
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8:2 | 100% | 100 |
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4:5 | 100% | 100 |
![]() ![]() |
2:7 | 100% | 67/33 |
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1:8 | 100% | 180 |
Wave Milestones[]
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Rewards |
---|---|
21 | ![]() ![]() |
24 | 3 ![]() |
27 | 2 ![]() |
31 | ![]() ![]() ![]() |
34 | 300 ![]() ![]() |
38 | 400 ![]() ![]() |
42 | ![]() ![]() ![]() |
46 | 600 ![]() ![]() |
51 | 700 ![]() ![]() |
56 | 800 ![]() ![]() |
61 | 900 ![]() ![]() |
68 | ![]() ![]() |
74 | 1,200 ![]() ![]() |
80 | 1,500 ![]() ![]() |
87 | 1,800 ![]() ![]() |
94 | 2,100 ![]() ![]() |
Quests[]
ADVINAS Dialogue[]
ADVINAS: There's something new for you on this level; we call it Freezing tower.
ADVINAS: Freezing tower has an aura that slows down enemies nearby and will also give bonuses for towers you'll unlock later.
ADVINAS: It can't damage enemies but will give you extra time before enemies reach your base.
Stage | Levels |
---|---|
Hello World | 0.1, 0.2, 0.3, 0.4 |
Responsibilities | 1.1, 1.2, 1.3, 1.5, 1.6, 1.6, 1.7, 1.8, 1.b1 |
Beginning | 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.b1 |
Resistance | 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.b1 |
Evolvement | 4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.7, 4.8, 4.b1 |
Denouement | 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8, 5.b1, 5.b2 |
Unknown | 6.1, 6.2, 6.3, 6.4, 6.5, 6.6 |
Endgame | rumble, dev |
Daily Quests | DQ1, DQ3, DQ4, DQ5, DQ7, DQ8, DQ9, DQ10, DQ11, DQ12 |
Other | zecred |