Description[]
The level starts off with a roundabout with a few curves around its end.
Strategy should be around the same as previous levels since you don't have much of a choice anyways, place basics and cannons close to the track and sniper on farther tiles.
Specialties[]
Effects[]
- Tower Experience Multiplier +10% (Quest 23)
Resources[]
Resource | Location | Density | Amount |
---|---|---|---|
![]() ![]() |
6:0 | 100% | 50/50 |
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2:4 | 100% | 100 |
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5:5 | 100% | 75/25 |
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8:6 | 100% | 100 |
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8:8 | 100% | 100 |
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4:10 | 100% | 100 |
Wave Milestones[]
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Rewards |
---|---|
17 | 100 ![]() |
22 | ![]() ![]() |
25 | 200 ![]() |
29 | 2 ![]() |
33 | ![]() ![]() ![]() |
39 | 400 ![]() ![]() |
44 | ![]() ![]() ![]() |
48 | 600 ![]() ![]() |
52 | 700 ![]() ![]() |
56 | 800 ![]() ![]() |
60 | 900 ![]() ![]() |
64 | ![]() ![]() |
71 | 1,200 ![]() ![]() |
79 | 1,400 ![]() ![]() |
88 | 1,600 ![]() ![]() |
97 | 2,000 ![]() ![]() |
Quests[]
Stage | Levels |
---|---|
Hello World | 0.1, 0.2, 0.3, 0.4 |
Responsibilities | 1.1, 1.2, 1.3, 1.5, 1.6, 1.6, 1.7, 1.8, 1.b1 |
Beginning | 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.b1 |
Resistance | 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.b1 |
Evolvement | 4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.7, 4.8, 4.b1 |
Denouement | 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8, 5.b1, 5.b2 |
Unknown | 6.1, 6.2, 6.3, 6.4, 6.5, 6.6 |
Endgame | rumble, dev |
Daily Quests | DQ1, DQ3, DQ4, DQ5, DQ7, DQ8, DQ9, DQ10, DQ11, DQ12 |
Other | zecred |