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Level 0.1 is the tutorial level of Infinitode 2. It introduces the base mechanics of the game such as camera movement, wave calls, and scoring.

Overview[]

This level is a simple one, with a 7-tile road to the base in a Z-shape and 2 platforms on either side. A grey synthesiser will play above the music player during the level.

Dialogue[]

Brackets indicate an event that occurs between the dialogue. Italicised content represents the corresponding quest.

Ensor Inc.: Welcome to Infinitode 2!
Ensor Inc.: This is an experimental interface to the neutral network training system in the form of a game.
Ensor Inc.: Anyone can take part in our experiments. At the end of each experiment, participants will receive their own corresponding rewards of accumulated Green Papers.
Ensor Inc.: Please follow the instructions of the Advanced Intellectual Assistant to proceed.

ADVINAS: Hi! Let me show you the basics of Infinitode 2 Testing Interface.
ADVINAS: Let's start with the game field. Tap on the highlighted tile to see its details.
[Messages: Tap to re-open messages history; Pan with one finger, zoom in/out with two; Tap on Portal]
ADVINAS: This is a Portal. Enemies come from here and move along the road to your Base.
ADVINAS: I've highlighted the other tile, it is your Base. Tap on it to see its details and continue.
[Tap on Base]
ADVINAS: You are doing well!
ADVINAS: So, this is your Base, and it has a limited capacity. When it is full, the game will end.
[Base health (20): Shows remaining capacity of the base.]
ADVINAS: Your task is simple: keep Enemies from passing to the Base for as long as you can.
ADVINAS: You'll use Towers to damage Enemies and stop them.
ADVINAS: Towers can be built on Platforms. Tap on the highlighted Platform to continue.
[Tap on (the second) Platform]
ADVINAS: You can choose the type of Tower you want to build in the menu that appears.
ADVINAS: Each Tower type has its price in Coins. You can build only those Towers for which you have enough Coins.
[Coins (48): Can be spent on the construction of towers. Gain Coins by killing enemies.]
ADVINAS: You have enough Coins for a Basic tower, so let's build it! Tap on the Basic tower icon in the right menu to see information about it. Tap again to confirm the construction.
[Build Basic Tower (unlike the previous quest, this can be done on any of the 4 platforms)]
ADVINAS: Great!
ADVINAS: Basic towers are the simplest and the cheapest tower. They are essential in the early waves, but are obsolete in later waves.
ADVINAS: Now you are prepared to call the first Wave of Enemies. Tap on the Wave call button to start some action.
[Wave call button: Tap to call next enemy wave]

[Once the 1st wave is done spawning enemies]
ADVINAS: You'll gain Score Points and Coins for each killed Enemy.
[Score (40, 3 stars): Get score points for killing enemies, and for other measures of playing as well.]
ADVINAS: The next Wave will start automatically a few seconds after the current one.
ADVINAS: You can also tap on the wave call button before the time runs out to gain extra Score Points and Coins.
ADVINAS: Build new Towers and try to fight off 3 waves of Enemies to finish this tutorial.
[Wave number (2): Shows current number of enemy wave; Build one more Basic tower, Fight off 3 waves of enemies]

Quests[]

  • (★) Use the interface
  • (★) Build a tower
  • (★) Call enemies and defeat them

Base Effects[]

  • Abilities can't be used
  • Disables research
  • Starting money = 48
  • Game saves disabled (if you go to the main menu, you can't continue this level later)
  • Manual game speed disabled
  • (Added in 1.9.0) Towers can not be disabled manually
  • Max towers experience level = 1
  • Max towers upgrade level = 0
  • Tower available: Basic

Trivia[]

  • If you have a Rarity ticket active while playing this level (or any of the tutorial levels), it won't be consumed.
  • The tower construction menu doesn't appear until you get the Tap on Platform quest.
  • Even if you don't buy another Basic, this level is not failable, and you will still get three stars.
    • Still, at least one Regular will leak on the 3rd wave if you do not buy a 2nd Basic.
    • While not mentioned in the Base effects, you can not sell the Basic(s), either.
  • You can not view the waves in the level, but you can still view them on the level select screen.
    • Interestingly, Regulars appear to spawn indefinitely, rather than disappearing after wave 5 (or a multiple of 5) as shown in later levels.
  • The highest score achievable on this level is 1,020.
Stage Levels
Hello World 0.1, 0.2, 0.3, 0.4
Responsibilities 1.1, 1.2, 1.3, 1.5, 1.6, 1.6, 1.7, 1.8, 1.b1
Beginning 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.b1
Resistance 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.b1
Evolvement 4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.7, 4.8, 4.b1
Denouement 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8, 5.b1, 5.b2
Unknown 6.1, 6.2, 6.3, 6.4, 6.5, 6.6
Endgame rumble, dev
Daily Quests DQ1, DQ3, DQ4, DQ5, DQ7, DQ8, DQ9, DQ10, DQ11, DQ12
Other zecred
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