Jet is an enemy type found in Infinitode 2, being the second flying-type enemy alongside the Heli, as well as exchanging some of its health pool for faster overall movement speed.
If a player's defense is having troubles with a wave of Helis, a wave of Jets may be even more deadly. With less health compared to the Heli, Jets race down the track immune to all the towers that a flying enemy is typically exempt from. As seen in its design, it is fundamentally a hybrid of Fast and Helis, presenting the most difficult aspects of both.
To counteract the strengths however, there are several key weaknesses to Jets. For an increase of resistance towards Missile, Minigun and removal of the damage bonus from Antiair, Jets are subjected to two towers which gain an extra 50% damage: Tesla and Laser. Both present high damage, large areas of effect and good usage outside of combating flying enemies exclusively.
Unfortunately, due to how far into the game Tesla unlocks compared to when Jets are introduced, Antiair is truly the only way to counter the Jets. While it does not deal huge amounts of damage, Antiair is the only tower capable of slowing down Jets with its burn effect.
|Towers||Basic ·Sniper ·Cannon ·Freezing ·Antiair ·Splash ·Blast ·Multishot ·Minigun ·Venom ·Tesla ·Missile ·Flamethrower ·Laser ·Gauss ·Crusher|
|Enemies||Regular ·Fast ·Strong ·Heli ·Jet ·Armored ·Healer ·Toxic ·Icy ·Fighter ·Light|
|Bosses||Broot ·Stakey · Constructor · Mobchain · Metaphor|
|Maps||Custom maps · Daily quests ·Miners · Music · Modifiers|
|Other||Researches · Abilities · Effects · Shop · Score · Inventory|