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Healer is an enemy type in Infinitode 2, acting as a support enemy by gradually healing those nearby.

Strategy[]

True to their name, Healers have an aura of regeneration, similar to the shielding aura found on Armored. When an enemy is present inside this radius, they will regain up to 5% of their max health per second (limited to 5% of the Healer's max health). This makes longer maps problematic, as an unguarded long stretch can see a group of enemies assisted by a few Healers heal off any damage they had taken in previous defensive sections. As a plus, Healers are unable to heal themselves or other Healers.

For itself, Healers have several key resistances and vulnerabilities, which help to weed themselves out of a crowd and punish low-damage AoE towers. Minigun has a 50% damage bonus, allowing it to quickly obliterate Healers (although it can't apply the burn debuff from Hot bullets). Laser also deals increased damage to Healers as well as dealing with nearby enemies caught in its line of fire.

In contrast, Basic, Splash, Multishot, and Gauss all suffer damage penalties, with Basic and Multishot suffering a full 75% damage reduction. Worse still is the mighty Flamethrower, whose damage over time and spread damage are easily countered by even a single Healer (even with Cold fire!), effectively reducing the tower's work on a group of enemies. As well as this, Healer resists the burn debuff (does not count the initial explosion from Fireball).

Tower Effectiveness[]

Tower Damage
Basic 25%
Sniper 100%
Cannon 100%
Freezing 100%
Antiair 0%
Splash 50%
Blast 50%
Multishot 25%
Minigun 150%
Venom 100%
Tesla 100%
Missile 100%
Flamethrower 0%
Laser 150%
Gauss 50%
Crusher 100%


Trivia[]

  • This enemy's sprite was originally used for the Fighter. That enemy now uses the sprite for the Boss.
    • In the first game, such enemies only acted as tankier Strongs that resisted Freezing rather than spawning children upon death.
Navigation
Towers Basic ·Sniper ·Cannon ·Freezing ·Antiair ·Splash ·Blast ·Multishot ·Minigun ·Venom ·Tesla ·Missile ·Flamethrower ·Laser ·Gauss ·Crusher
Enemies Regular ·Fast ·Strong ·Heli ·Jet ·Armored ·Healer ·Toxic ·Icy ·Fighter ·Light
Bosses Broot · Stakey · Constructor ·Mobchain · Metaphor (Creep)
Maps Custom Maps · Prestige · Daily Quests · Miners · Music · Modifiers
Other Researches · Abilities · Effects · Shop · Score · Inventory · Bonuses
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