Infinitode 2 Wiki

Fireball is the 1st unlockable ability. It deals explosion damage in a 4 tiles radius and applies the burn effect for 10s. Healer can take damage from the initial explosion, but is immune to the burn effect.

Trophy "MODIFIER: DAMAGE" increases coins dropped by enemies killed by Fireball by 5% (105% total).

General characteristics[]

Normal

Research Level
Damage
Burn Damage
0
65% MDPS
25% MDPS
1
67% MDPS
27% MDPS
2
69% MDPS
29% MDPS
3
72% MDPS
32% MDPS
4
75% MDPS
35% MDPS
5
79% MDPS
40% MDPS
6
83% MDPS
-
7
88% MDPS
-
8
93% MDPS
-
9
98% MDPS
-
10
105% MDPS
-

Refill cost based on amount the player has:

Amount
Green Papers
Scalar
Vector
Matrix
Tensor
Infiar
0
100
4
-
-
-
-
1
125
8
-
-
-
-
2
150
20
4
-
-
-
3
175
25
8
-
-
-
4
250
-
20
8
-
-
5
300
-
35
20
-
-
6
400
-
-
45
10
-
7
550
-
-
-
20
10
8
750
-
-
-
55
25
9
875
-
-
-
80
60
10-14
1000
300
-
200
-
-

Strategy[]

Fireball can be used to quickly wipe out a small group of enemies. Due to how explosions work, it struggles against dense groups, often dealing no damage at all to some enemies. If combined with Venom's ultimate ability, Fireball's burn effect can spread to enemies farther away and potentially wipe out all of them.

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