Fast is a common enemy type found in Infinitode 2, playing as a quick variant of the typical enemy, travelling roughly 25% faster than a Regular.
Strategy[]
As the designated "speedy" enemy alongside Jet, Fasts can be a large pest for pushing past defenses built around slow but heavy damage, rushing through the map to the player's base at the end of the track.
To compensate for its speed, Fasts are often quite vulnerable to area-of-effect towers (having only a middling health pool, and suffering against the several high damage bonuses such towers benefit from). Multishot is especially effective, gaining a 50% damage bonus on top of its already great ability to target and land shots at Fasts.
Blast also has use in counteracting the speed of a Fast; even with its direct damage reduced, it can still assist other towers with Fast cleanup.
Freezing is especially useful against Fast, being able to greatly reduce its speed to as low as 35% the normal and increase the damage taken.
Venom's poison effect can further slow Fast enemies by 5% for each effect, capping at 75%.
It is important not to play too heavily into countering enemies such as the Strong, as Fasts have their greatest resistances against the towers which do very well against Strongs.
Sniper and
Tesla do just 25% damage to Fast, while
Missile can not target it at all. Being quite expensive in their own rights, spending too many coins on such towers can lead to the player's loss to Fasts.
Tower Effectiveness[]
Tower | Damage |
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100% |
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25% |
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150% |
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100% |
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0% |
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100% |
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50% |
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150% |
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50% |
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150% |
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25% |
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0% |
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100% |
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100% |
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25% |
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100% |
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