Enemies can have a different amount of health, speed, give a different amount of experience and coins for destruction. Most non-boss enemies deal 1 point of damage to the base.
Different towers are differently effective against different types of enemies. Enemies appear in the game as you open new levels.
Name | Icon | Features |
---|---|---|
Regular | The very first and easiest enemy, without effects. Has the usual speed. Has complete immunity to Splash. | |
Fast | As simple as Regular. Movement speed is 25% faster than normal. Has complete immunity to Missile. | |
Strong | Has more health than Fast and Regular. Less vulnerable to cheap towers. Has complete immunity to Multishot. | |
Heli | Moves through the air, most of towers can't damage it. | |
Jet | Has the same characteristics as Heli, only faster and with less health. Has complete immunity to Freezing. | |
Armored | Has an aura that reduces damage taken by nearby units by 50%. Effect of several auras does not add up. Has complete immunity to Tesla. | |
Healer | Has an aura of regeneration, which restores 5% of health per second of all allies in radius. The effect of several auras is summed up. Has complete immunity to Flamethrower. | |
Toxic | Starts to restore its health at a rate of 3% per second if it has not been attacked within the last 3 seconds. Has complete immunity to Venom. | |
Icy | Has a shield (volume 25% of max. Health), which reduces the damage from direct hits by projectiles by 80% and grants immunity to all crowd control effects. The shield can be destroyed by any kind of damage. Has complete immunity to Laser. | |
Fighter | Divides into 3 smaller copies when killed, each has 50% of health. Has complete immunity to Tesla. | |
Light | Taking damage gets immunity to this type of damage for 6 seconds, then restores this ability in 4 seconds and can receive a new immunity. Immunity reduces damage by 75%, the type of immunity is indicated by an icon on the enemy. |
You can meet bosses at the last level of each storyline stage (1-5).
Navigation | ||
Towers | Basic ·Sniper ·Cannon ·Freezing ·Antiair ·Splash ·Blast ·Multishot ·Minigun ·Venom ·Tesla ·Missile ·Flamethrower ·Laser ·Gauss ·Crusher | |
Enemies | Regular ·Fast ·Strong ·Heli ·Jet ·Armored ·Healer ·Toxic ·Icy ·Fighter ·Light | |
Bosses | Broot ·Stakey · Constructor · Mobchain · Metaphor (Creep) | |
Maps | Custom Maps · Prestige · Daily Quests · Miners · Music · Modifiers | |
Other | Researches · Abilities · Effects · Shop · Score · Inventory |