Infinitode 2 Wiki
Bubble sort

Custom maps are available to the player once "Bubble Sort" (formerly was Cuckoo hashing) in the research tree has been researched. Once unlocked, custom maps can be created, edited, played, or deleted.

Updated Custom Map creation

The player can create custom maps by adding tiles earned from story mode or custom maps themselves. Tiles include:

  • Platforms
  • Roads
  • Sources
  • Portals
  • Bases
  • Special
  • Sounds

The quality of loot obtained from a custom map depends solely on the difficulty% of the highlighted enemy.

Depleted Source Tile

Source tiles in custom maps can be mined until depletion for that game. Once that tile is depleted, a small orange source tile icon can be seen on that tile, unlike with story mode source tiles which has unlimited resources.

Updated Custom Map Editor

In the custom map editing interface, there are five buttons for tile configuration or map panning, and seven buttons for each tile type. The descriptions for buttons on the left side is shown by toggling "Show map editor ui hints".

  1. Removes elements of the map by clicking or dragging the eraser over them.
  2. Draws elements from your selected tile wherever you click or drag on the screen within the map area, even with multiple tiles are selected.
  3. Moves elements to / from your inventory or selected elements around the map.
  4. Allows you to select multiple elements from the map. Hold Ctrl or enable the Ctrl button in the menu to add elements to your current selection. You can drag your selection or use it as a template for painting with the help of other tools.
  5. Allows you to safely view the map without accidentally touching elements from your map. You can also view things with the right mouse button to look around if your device supports a mouse.
  6. Platforms - These are tiles used by towers to fight off enemies, as well as providing bonuses for towers such as an attack boost, damage boost, or range boost, Enemies can also use platforms to help get around the map quicker if EWOP is enabled or if there are no roads to use to reach the base. Platforms can also preinstall towers and modifiers when using Dev Mode.
  7. Roads - These are tiles used by enemies to move around the path. They also contain Teleporters and Barriers which affect enemy movement.
  8. Sources - These tiles are used by miners to gain resources in the map, such as Scalar.
  9. Portals - These are tiles enemies spawn out of as a starting point for that map. You can place up to 8 portals in a custom map.
  10. Bases - These are tiles enemies much reach to successfully defeat the player with. Bases that modify certain aspects of the game will be in higher rarity, depending on how many modifiers it contains.
  11. Special - These are unique tiles that contain cores and boss tiles, as well as other unique objects like script and boost tiles. Cores provide bonuses to the player by affecting towers, enemies, and even the coin generation, depending on what the core has. Boss tiles affect the presence of bosses, as well the score gained, miner speed, and loot rarity.
  12. Music - These are tiles that provide music to the map, to add music into a music tile, you must select one of them in the map or in the tile menu and then load it from an URL or by your files. The file type for music in Infinitode 2 must be XM files, any other files like MP3 won't work.
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Towers Basic ·Sniper ·Cannon ·Freezing ·Antiair ·Splash ·Blast ·Multishot ·Minigun ·Venom ·Tesla ·Missile ·Flamethrower ·Laser ·Gauss ·Crusher
Enemies Regular ·Fast ·Strong ·Heli ·Jet ·Armored ·Healer ·Toxic ·Icy ·Fighter ·Light
Bosses Broot · Stakey · Constructor ·Mobchain · Metaphor (Creep)
Maps Custom Maps · Prestige · Daily Quests · Miners · Music · Modifiers
Other Researches · Abilities · Effects · Shop · Score · Inventory · Bonuses

Trivia[]

  • Custom maps began to be implemented in Alpha build 14.
    • Custom maps were fully implemented in Alpha build 45.
  • Paths made out of non-platform tiles are valid (even without an EWOP effect), but enemies will only travel over non-road and non-platform tiles if there is no path fully consisting of roads.
  • Special used to contain barriers and teleporters before they moved to Roads.
  • Portals and Bases are used to be called Spawners and Bases before they were separated and renamed.
  • Selling map tiles via prestige or selling in general can affect the map with missing tiles.